POB 3D

Cartoony Fox Character (WIP) ZBrush

June 30, 2019

Anthropomorphic fox character work in progress ZBrush topology

Here's an update of my cartoony fox character work in progress. I exported the box model character from Maya into ZBrush, and cleaned up the topology while tweaking the forms. I use ZBrush's ZRemodeler brush extensively in my retopology workflow. There is a smoothed version of this but I'll post it after some more work.